Hello and welcome to the online portfolio of Rickard Folland.

Game Design and Graphics (2008-2011)
University of Gotland, Visby, Sweden.
Digital Production (2005-2008)
Portalens Gymnasium, Gothenburg, Sweden.
Swedish, First Language
English, Second Language
Professional Experience
Casual games project Producer and Graphics Artist for Ljudbyrån AB (2011 - 2012)
  • Conceptualizing and Developing small games intended for a younger audience.
  • Managing a small team, acting as producer and maintaining contact with the client.
English-Swedish voice-over script translation via Ljudbyrån AB for the National Geographic Channel. (2008 - 2014)
  • Translation of a set of scripts on a monthly basis.
Past Projects
Student Game, Real Time Strategy, "Victorious Skies" pc/mac (2010 - 2011) http://www.youtube.com/watch?v=nxWsoIu3AKU
  • Lead Designer, team management, design responsibility and quality assurance of game mechanics
  • Lead Artist, supervising artist and creating game assets
Student Game, First-Person "Karma Blade" (2008 - 2009)
  • Artist, creating game assets. Adhering to a graphical profile and working in a team.
  • Animator - rigging models, animating and exporting animated 3d assets
References & Recommendations
Ljudbyrån AB, CEO Thomas Folland www.ljudbyran.se
University of Gotland, HGO www.campusgotland.uu.se
Senior Secondary School http://www.tekniskagymnasiet.se/
Professional Summary
Graphics artist & designer. Educated in the use of 2D and 3D software kits, experienced with team dynamics and production management. Looking for opportunities to expand my professional experience and develop expertise in a professional environment.
Technical Experience & Tools
Graphics & Design
  • Adobe Photoshop CS3
    (Earlier or later for raster utilities)
  • Adobe Photoshop CS4
    (Or later for 3D application utilities)
  • Autodesk Maya 8.5
  • Autodesk 3Ds Max 2011
  • Adobe Illustrator CS4
  • Inkscape
    (Vector Graphics Editor alternative)
  • nDo
    (Photoshop CS4+ Plugin)
Game Engines
  • Unity Engine 4.1
  • Unreal Engine 3.0
  • XNA
  • Torque Game Engine
  • Adobe Flash CS5
Office Suites
  • Microsoft Office Suite
  • Apache OpenOffice
  • LibreOffice
Other Software
  • Hansoft
    (Project management software)
  • Notepad++
Operating Systems
  • Microsoft Windows XP, Vista, 7 & 8
  • Apple Mac OS X 10.6
  • Ubuntu 6.10
Additional Experience
Basic experience with high-level languages such as Java & PHP.
Personal Interests
Interested in 20th Century History, closely related to an interest in vehicular mechanics. Great ships and AFV's are a favorite. Other than reading I hobby game development with friends, creating art assets and putting together prototypes and alphas.